About Me
Hi!
I’m an indie game dev and recent graduate! I got my Bachelors in Computer Science and Mathematics from UC Berkeley, and my Masters in Computer Science Game Development from USC, where i was lead engineer for an agp game.
I’m interested in roles where I can apply my engineering knowledge to game dev.
I’m passionate about developing and playing games! Feel free to contact me from any of the links below!
Featured Game

Cards of Heart
UI Engineer
1.5 Year Developed Game
Used Perforce as primary version control
Built all UI in game with both Unity UI Toolkit and uGUI
Total team size of over 30
Total playtime: 3 hours
Deckbuilding RPG about mental health
Current Game

Unchained
Lead Engineer
1 Year Developed Game
Engineered Gameplay, UI, Systems, Technical Art, and main code base
Led team of 7 engineers
Total team size of over 70
Used Perforce as primary version control
Total Playtime: 4 hours
3D Tactical Combat game about nonviolence
Independent Projects




